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Streaming media - Wikipedia. A typical webcast, streaming in an embedded media player. Streaming media is multimedia that is constantly received by and presented to an end- user while being delivered by a provider. The verb "to stream" refers to the process of delivering or obtaining media in this manner; the term refers to the delivery method of the medium, rather than the medium itself, and is an alternative to file downloading, a process in which the end- user obtains the entire file for the content before watching or listening to it.
A client end- user can use their media player to begin to play the data file (such as a digital file of a movie or song) before the entire file has been transmitted. Distinguishing delivery method from the media distributed applies specifically to telecommunications networks, as most of the delivery systems are either inherently streaming (e. CDs). For example, in the 1. Internet television is a common form of streamed media. The term "streaming media" can apply to media other than video and audio such as live closed captioning, ticker tape, and real- time text, which are all considered "streaming text". The term "streaming" was first used for tape drives made by Data Electronics Inc.
Streaming" was applied in the early 1. IP networks; at the time such video was usually referred to as "store and forward video",[1] which was misleading nomenclature. Live streaming refers to Internet content delivered in real- time, as events happen, much as live televisionbroadcasts its contents over the airwaves via a television signal. Live internet streaming requires a form of source media (e. Live streaming does not need to be recorded at the origination point, although it frequently is.
As of 2. 01. 7, streaming is generally taken to refer to cases where a user watches digital video content or listens to digital audio content on a computer screen and speakers (ranging from a smartphone, through a desktop computer to a large- screen home entertainment system) over the Internet. With streaming content, the user does not have to download the entire digital video or digital audio file before they start to watch/listen to it. There are challenges with streaming content on the Internet. If the user does not have enough bandwidth in their Internet connection, they may experience stops in the content and some users may not be able to stream certain content due to not having compatible computer or software systems. Some popular streaming services are the video sharing website.
Streaming media is multimedia that is constantly received by and presented to an end-user while being delivered by a provider. The verb "to stream" refers to the. Kelly Ripa Betrayed By ABC Again! ‘Live’ Co-Host Reportedly Making Less Than Ryan Seacrest. Mediagazer presents the day's must-read media news on a single page. Scott Feinberg covers Oscar nominations, Academy Awards, Golden Globes, Emmys and Tonys; delivering news, analysis, and opinion.
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You. Tube, which contains user- uploaded videos on a huge range of topics; Twitch and Mixer, which live stream the playing of video games; Netflix, which streams movies and TV shows; and Spotify and Apple Music, which stream music. History[edit]In the early 1. George O. Squier was granted patents for a system for the transmission and distribution of signals over electrical lines[2] which was the technical basis for what later became Muzak, a technology streaming continuous music to commercial customers without the use of radio. Attempts to display media on computers date back to the earliest days of computing in the mid- 2. However, little progress was made for several decades, primarily due to the high cost and limited capabilities of computer hardware. From the late 1. 98. The primary technical issues related to streaming were: having enough CPU power and busbandwidth to support the required data rates and creating low- latency interrupt paths in the operating system to prevent buffer underrun and thus enable skip- free streaming of the content.
However, computer networks were still limited in the mid- 1. CD- ROMs. Late 1. During the late 1.
Internet, and especially during the early 2. These technological improvement facilitated the streaming of audio and video content to computer users in their homes and workplaces. As well, there was an increasing use of standard protocols and formats, such as TCP/IP, HTTP, HTML and the Internet became increasingly commercialized, which led to an infusion of investment into the sector. The band Severe Tire Damage was the first group to perform live on the Internet. On June 2. 4, 1. 99.
Xerox PARC while elsewhere in the building, scientists were discussing new technology (the Mbone) for broadcasting on the Internet using multicasting. As proof of PARC's technology, the band's performance was broadcast and could be seen live in Australia and elsewhere. Microsoft Research developed a Microsoft TV application which was compiled under MS Windows Studio Suite and tested in conjunction with Connectix Quick. Cam. Real. Networks was also a pioneer in the streaming media markets, when it broadcast a baseball game between the New York Yankees and the Seattle Mariners over the Internet in 1. The first symphonic concert on the Internet took place at the Paramount Theater in Seattle, Washington on November 1. The concert was a collaboration between The Seattle Symphony and various guest musicians such as Slash (Guns 'n Roses, Velvet Revolver), Matt Cameron (Soundgarden, Pearl Jam), and Barrett Martin (Screaming Trees). When Word Magazine launched in 1.
Internet.[citation needed]Metropolitan Opera Live in HD is a program in which the Metropolitan Opera streams an opera performance "live", as the performance is taking place. In 2. 01. 3–2. 01. Business developments[edit]The first commercial streaming product appeared in late 1. Star. Works[6] and enabled on demand MPEG- 1 full motion videos to be randomly accessed on corporate Ethernet networks. Starworks was from Starlight Networks, who also pioneered live video streaming on Ethernet and via Internet Protocol over satellites with Hughes Network Systems.[7] Other early companies who created streaming media technology include Real.
Networks (then known as Progressive Networks) and Protocomm both prior to wide spread World Wide Web usage and once the web became popular in the late 9. VDOnet, acquired by Real.
Networks, and Precept, acquired by Cisco. Microsoft developed a media player known as Active. Watch Transformers: Revenge Of The Fallen Online Fandango. Movie in 1. 99. 5 that allowed streaming media and included a proprietary streaming format, which was the precursor to the streaming feature later in Windows Media Player 6.
In June 1. 99. 9 Apple also introduced a streaming media format in its Quick. Time 4 application.
It was later also widely adopted on websites along with Real. Player and Windows Media streaming formats. The competing formats on websites required each user to download the respective applications for streaming and resulted in many users having to have all three applications on their computer for general compatibility.
In 2. 00. 0 Industryview. Webcasting became an emerging tool for business marketing and advertising that combined the immersive nature of television with the interactivity of the Web. The ability to collect data and feedback from potential customers caused this technology to gain momentum quickly. Around 2. 00. 2, the interest in a single, unified, streaming format and the widespread adoption of Adobe Flash prompted the development of a video streaming format through Flash, which is the format used in Flash- based players on many popular video hosting sites today such as You.
Tube. Increasing consumer demand for live streaming has prompted You. Tube to implement a new live streaming service to users.[1. Presently the company also offers a (secured) link returning the available connection speed of the user.[1. The Recording Industry Association of America (RIAA) revealed through its 2. US streaming revenue grew 5. Use by consumers[edit].
Live streaming service at zoo by Niconico. These advances in computer networking, combined with powerful home computers and modern operating systems, made streaming media practical and affordable for ordinary consumers. Stand- alone Internet radio devices emerged to offer listeners a no- computer option for listening to audio streams. Watch Night Drive Online Facebook there.
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